Work is proceeding well on the Lucid Dreams Role-Playing Engine, albeit a bit slower than was hoped. The core mechanics are very firm with only of few modest tweaks remaining. The social action system and organization rules need some refinement and reduction and some elements of the resources mechanisms such as wealth and military need […]
I am a guest on this up and coming web based talk show for all of us who are gamers and geeks. We talk about the forthcoming Lucid Dreams Role-Playing Engine, theatrical elements like lighting and sound in role-playing, Game Soapbox Productions, and all sorts of other things! A fun web series well worth a […]
A system with gritty combat and emphasis on skill that features an organic experience mechanic and allows for dynamic resources and other off table mechanics is in the home stretch of development. The Lucid Dreams Role-Playing Engine ™ is a core role-playing system suitable for play in a variety of periods and settings. Core mechanics […]
A video showing a few scenes of a theatrically immersive horror role-playing session at Carnage on the Mountain 2013. A great session with an excellent group of players! These scenes give a pretty good idea of what a session can be like with lighting, effects, and most importantly some good role-playing that these elements help […]
Steve Wollet of Not the Singularity was kind enough to review the ambient loop EP Horror in the Asylum. This is a set of 4 creepy loop tracks that can be played to set the mood for a scene in just about any setting that might strike your fancy. It was originally put together for […]
Soundscapes are a sonic way to make your role-playing event more fun and immersive! Train Ride Into Darkness A soundscape for a bygone age with steam engines, fire, and terror! This creepy soundscape that helps create the ambient mood of a trip on a train to a place of terror. Sounds include a steam engine […]
The next soundscape is past the final mix and in the queue for release in the near future! Sounds include a steam train in progress (as well as stopping and starting), a ticking timer loop, a conflagration, the sounds of Dark Young moving and hooting, and a ritual invocation of the Black Goat of the […]
The Third Annual Wayne Foundation charity bundle has been released. Game Soapbox Productions contributed the systemless gothic horror scenario Lost on the Road and is only one of many publishers that has contributed this worthy cause. More information is available at the Troll in the Corner site: http://trollitc.com/announcing-the-3rd-annual-wayne-foundation-charity-rpg-bundle/
I was kindly asked by Robin Lea, author of the forthcoming novella As Always (one interesting project among many) and creator of the Peryton Fantasy Role-Playing Game, to participate in the passing of the torch with the Next Big Thing Blog Hop Tour of writers. (Her post is here.) The rules are to write up […]
Here is a link to a short video clip from a Call of Cthulhu role-playing session at Total Confusion in Mansfield Massachusetts, 2010. This was a great group of players! This clip gives some idea of the effect of custom sound and lighting for game atmosphere. https://www.youtube.com/watch?v=s-82IhV_PwI
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