Tag Archives: Convention

Madness and Mayhem Debuts at Total Confusion!

The first convention presentation of Madness and Mayhem Live Action Roleplaying: A gritty fast-play system for dark, Lovecraftian, and cosmic horror gaming is February 20th at Total Confusion in Mansfield, Massachusetts. The scenario is The Meteorite, a parlor style LARP for 5-7 players. It is a scenario of cosmic terror where horror strikes a long […]

Game Soapbox Productions at SnowCon On The News!

WABI TV 5 in Bangor did a very nice piece giving a great overview of the many fun games at SnowCon with a small section where I talk a little bit about creating the immersive tabletop roleplaying experience. There are a few shots of some of the different games and a little bit of video […]

Events at SnowCon and Available via Dark Phoenix Events

I will be presenting the following theatrically enhanced (i.e. lighting and sound) tabletop cosmic horror games at SnowCon in Bangor, Maine which runs January 15-17 of 2016. These events and others are also now available to be booked with or without catering via Dark Phoenix Events at your function hall or home! Please contact them […]

Immersive RPGs and Lucid Dreams Role-Playing Engine Events Were Presented at ConnectiCon!

The Lucid Dreams Role-Playing Engine was used to present several immersive role-playing events last weekend at ConnectiCon in Hartford. Special thanks to the RPG organizers for all of their hard work and the great room they provided to set up my lighting and sound equipment and run immersive games! Speaking of which, a guide to […]

Lucid Dreams Role-Playing Engine Work Proceeding!

Work is proceeding well on the Lucid Dreams Role-Playing Engine, albeit a bit slower than was hoped. The core mechanics are very firm with only of few modest tweaks remaining. The social action system and organization rules need some refinement and reduction and  some elements of the resources mechanisms such as wealth and military need […]

Immersive Role-Playing at Carnage 2013

A video showing a few scenes of a theatrically immersive horror role-playing session at Carnage on the Mountain 2013. A great session with an excellent group of players! These scenes give a pretty good idea of what a session can be like with lighting, effects, and most importantly some good role-playing that these elements help […]

The Creature Rises! (Video Clip)

Here is a link to a short video clip from a Call of Cthulhu role-playing session at Total Confusion in Mansfield Massachusetts, 2010.  This was a great group of players! This clip gives some idea of the effect of custom sound and lighting for game atmosphere. https://www.youtube.com/watch?v=s-82IhV_PwI

Carnagecast Episode 2: Uncommon Nonsense and Andre Kruppa

Here is a one of the Carnage Podcast episodes. Tyler Dion was kind enough to interview me and starts with an interview with Rod Sheldon who fills us in on the Uncommon Nonsense Charity Auction. In his next installment of Gamer Visits we talk about theatrical production values and high immersion Call of Cthulhu and […]

Andre Kruppa Panel Making Great Adventures – Total Con 2011

This is the podcast of a panel discussion about designing great adventures at Total Con 2011. It was my first panel and a lot of fun. The panel consisted of Jack Graham, Bradford Younie, Mark Edwards, and me.   It was certainly interesting to hear about the different approaches taken by other designers.  http://totalcon.podbean.com/2011/06/27/episode-08-making-great-adventures-panel/

FMS Cover

Farewell My Sanity

This is a classic film noir style scenario for Call of Cthulhu written by Aaron Vanek, of HPLHS and published as a monograph by Chaosium. (If you have not seen the HPLHS production of The Call of Cthulhu, I recommend checking it out!) Presented at: Total Confusion 2011, Scheduled for Open Gaming Convention 2011, Private […]