This is the podcast of a panel discussion about designing great adventures at Total Con 2011. It was my first panel and a lot of fun. The panel consisted of Jack Graham, Bradford Younie, Mark Edwards, and me. It was certainly interesting to hear about the different approaches taken by other designers. http://totalcon.podbean.com/2011/06/27/episode-08-making-great-adventures-panel/
This is part 2 of the pod cast with the guys from Tri Tac Games talking about using props and theatrical elements to enhance table top RPGs. It was a good discussion! We talked about props, handouts, tables, lighting, sound, music, and a variety of other things. http://tritacsystems.podbean.com/2011/05/22/episode-71-props-part-2/ Part 1
This is part 1 of a regular pod cast the guys from Tri Tac Games were kind enough to have me on as a guest for episode 70. We talked about using props and theatrical elements to enhance table top RPGs. I picked up a few interesting ideas and had fun! We talked about props, handouts, […]
This is a classic film noir style scenario for Call of Cthulhu written by Aaron Vanek, of HPLHS and published as a monograph by Chaosium. (If you have not seen the HPLHS production of The Call of Cthulhu, I recommend checking it out!) Presented at: Total Confusion 2011, Scheduled for Open Gaming Convention 2011, Private […]
This is a horror scenario for a rules system in development for 4-6 Players with a running time of 4-4.5 hours and in the works for eventual publication. Presented at: Carnage 2010, Total Confusion 2011, Private Sessions 2010 to Present You and your friends have anticipated this camping trip for a long time. The site […]
Here is an interview about my theatrical gaming events recorded shortly after Total Confusion 25 (February, 2011) by Peter Bryant. There are a number of Total Confusion related podcasts. Peter also is involved with the Tri Tac Games Podcast, which is a regular ongoing role-playing gaming series. Interview
This is a horror scenario for any system that I have been running using Call of Cthulhu, for 4-6 Players with a running time of 7 – 8 hours originally developed for RPGBomb’s systemless scenario project. Presented at: Open Gaming Convention 2010, Private Sessions 2010 to Present, Scheduled for Carnage 2011 In this gothic style […]
This is a horror scenario for Call of Cthulhu, by David Conyers, for 4-6 Players with a running time of 7-8 hours and published by Chaosium. Presented at: Carnage 2009, Total Confusion 2010, Open Gaming Convention 2010, Private Sessions 2009 to Present Awaking in a US Military Hospital in Haiti on October 30, 1930, suffering […]
This is a horror scenario for Call of Cthulhu, by John Crowe III, for 4-6 Players with a running time of 4-5 hours and published by Pagan Publishing. Presented at: Open Gaming Convention 2009, Carnage 2009, Total Confusion 2010, Private Sessions 2009 to Present Pan Caribbean airlines flight 101 is making a night flight from […]
This is a horror scenario using Call of Cthulhu for 4-8 Players with a running time of 4-6 hours. Presented at: Carnage 2008, Total Confusion 2009, Open Gaming Convention 2009, Private Sessions 2008 to Present With the apocalyptic devastation of the Earth by a red comet, the tidal waves and fallout, civilization, as you know […]
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